Negative user experiences have shaped my drive for design. Growing up as the child of Vietnamese immigrants with limited English and even less tech proficiency, I became the bridge between my parents and the digital world from a young age.
However, I was constantly frustrated. Important websites like scheduling my permit exam or passport registration required navigating unintuitive information architectures with forms that seemed intended to confuse the user. Not only that, there are phishing links scattered all across the Internet (one time, my mom leaked my SSN—that’s also a story for another day).
I love drawing portraits of my favorite singers or characters on Procreate! It's a fun stress reliever, and training my art skills comes in handy when sketching wireframes and the like!
I've been doing game and design work since middle school; this eventually extended into 3D modeling and environment design. I love creating immersive worlds and coming up with fun ways players can interact with the worlds I create.
I started doing design work in sixth grade by making graphics and assets for independent Roblox developers. Since then, my love for design has snowballed completely.
Initially, I fell in love with design for aesthetic reasons—there's something so satisfying about the way pretty designs "click." But more recently, I'm developing an interest in the way designs have to be justified. It's equally important to create great designs as well as effectively communicate how great they are. Through design, you're convincing fellow designers and stakeholders and constantly being introduced to new ways of thought. It's a continuously rewarding learning experience.